AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on Android in Belgium: Q2 2022
Explore the performance of the top 5 ultracasual games on Android in Belgium during Q2 2022, including trends in downloads, revenue, and active users.
During Q2 2022, the top 5 ultracasual games on Android in Belgium demonstrated varying performance trends across downloads, revenue, and active users. Below is an overview of the key metrics and trends for these popular games, based on data from Sensor Tower.
Slime it: Slime Game Simulator saw a fluctuating trend in weekly revenue, peaking at $358 in early April and then experiencing a dip before stabilizing around $200 towards the end of June. Weekly downloads also varied, with a significant spike to around 1.3K in mid-June. Active users followed a similar pattern, reaching a high of approximately 1.2K in late June.
Fill The Fridge maintained a consistent download rate, with a notable peak of around 9.5K in late May. Revenue remained relatively stable, averaging around $40 weekly. Active users showed a steady increase, peaking at approximately 26.7K by the end of June.
Goo: ASMR Slime Simulator experienced low but stable revenue, averaging around $30 weekly. Downloads were minimal, with a brief spike to 80 in late June. Active users declined steadily, bottoming out at 138 in mid-June before a slight recovery to 204 by the end of the month.
Diamond Painting ASMR Coloring exhibited stable revenue around $20-$40 weekly, with a peak of $46 in late June. Downloads were modest, ranging from 159 to 883 weekly. Active users showed a declining trend, falling from 1.8K in early April to around 775 by the end of June.
Jelly Dye: Jelly Games & ASMR had a notable peak in downloads at 2.8K in early May, while revenue remained low but stable, averaging around $20 weekly. Active users peaked at around 5.4K in mid-May before declining to approximately 2.7K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.